﻿using System;
using System.Collections.Generic;
using System.Text;

namespace Lonewolf.Entity
{
    /// <summary>
    /// 菜单类型
    /// </summary>
    public class MenuType
    {
        /// <summary>
        /// 模块
        /// </summary>
        public const int Mod = 0;
        /// <summary>
        /// 菜单
        /// </summary>
        public const int Menu = 1;
        /// <summary>
        /// 按钮
        /// </summary>
        public const int Button = 2;
        /// <summary>
        /// 请求
        /// </summary>
        public const int Ajax = 3;
    }
}
